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Reading: Gamified Social Learning Platform for Kids The Playbook Raises Undisclosed Amount of Funding
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EdTechReview > News > Gamified Social Learning Platform for Kids The Playbook Raises Undisclosed Amount of Funding
News

Gamified Social Learning Platform for Kids The Playbook Raises Undisclosed Amount of Funding

Shalini Pathak
Shalini Pathak Published March 1, 2022
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The Playbook Raises Undisclosed Amount of Funding
Gamified Social Learning Platform for Kids The Playbook Raises Undisclosed Amount of Funding
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The Playbook, a gamified social learning ecosystem that focuses on foundational skill development for K12, thereby bridging the gap between academics and life, has raised an undisclosed amount in a seed round of funding.

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The round was led by Jharkhand angels and other individual investors from Citibank, PayTM, Nestle, Shipsy, etc.

According to a press statement, the Mumbai-based startup plans to use the fresh capital for product development and growth.

Co-founded by Varun Mahendru, Harsh Mahendru, and Abhishek Goel in 2020, The Playbook is building a platform for core skills like creativity, communication, critical thinking, and collaboration. The subscribers not only study, but also create, engage, and compete with their peers all around the world. The startup is on a mission to change the way children, tweens, and adolescents produce and consume media. Jamshedpur and Mumbai were the company’s first stops.

The Playbook has helped more than 150 children become authors and has released 12+ books under the name Pocket Thoughts on Amazon. More than 2000 children have participated in live events, festivals, and contests, totaling more than 35,000 hours of Live Classes from children from more than eight nations (USA, Singapore, Japan, Indonesia, Middle East, Canada, etc).

Speaking about the fundraise, Chief Evangelist of Jharkhand Angels, Prabhash Nirbhay, said,

“We are proud to be associated with the visionary and committed team at The Playbook and were looking forward to working closely with the founders as they scale.”

The brand is on board by integrating the principles of social networking, creators’ economy, and 2-way learning, the brand hopes to establish a secure and controlled digital ecosystem for children, therefore instilling vital 21st-century skills for a child’s success not just in school or examinations, but in life, the company stated in a press statement.

TAGGED: 21st Century Skills, EdTech Funding, EdTech Investors, Gamified Learning, K-12
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By Shalini Pathak
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Shalini Pathak is a Staff Writer at EdTechReview (ETR) - India's leading edtech media & community. She has over four years of experience in media, covering different beats. Like all writers she's an enthusiastic reader first with a passion to create out of the box content, and an ability to write about any topic. As a part of the ETR team, she will cover the latest in the edtech industry with a focus on edtech startup stories and their funding.
Previous Article Vygo raises pre-seed funding Vygo Raises £1.5m to Accelerate Global Borderless Education Support
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